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[SOLVED] Nexuiz Bleach loud noise - Printable Version

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+--- Thread: [SOLVED] Nexuiz Bleach loud noise (/showthread.php?tid=7503)



Nexuiz Bleach loud noise - Kriss7475 - 08-09-2017

The noise in Nexuiz Bleach is too loud when playing the map in Xonotic, it is unplayable. Is there any setting to fix it or a sound file to make quieter?
How to get the map: extract from Nexuiz GPL data or from my Nexuiz map pack.


RE: Nexuiz Bleach loud noise - -z- - 08-11-2017

Try:
Code:
snd_staticvolume 0

It could be fixed in the .mapinfo file with:
Code:
clientsettemp_for_type all snd_staticvolume 0



RE: Nexuiz Bleach loud noise - Mario - 08-11-2017

Ideally, we should find the cause of the louder sound in Xonotic that didn't occur in Nexuiz, rather than modifying the map package itself.


RE: Nexuiz Bleach loud noise - Kriss7475 - 08-12-2017

Thanks, -z-.

Possible cause of louder sound is engine upgrade:
Quote:Lee_Stricklin

[...] Bleach also has an issue with it's ambient sound, possibly due to the engine upgrades Xonotic has. The background noise on that map is overwhelming.



RE: Nexuiz Bleach loud noise - Cortez666 - 08-12-2017

(08-11-2017, 10:23 PM)Mario Wrote: Ideally, we should find the cause of the louder sound in Xonotic that didn't occur in Nexuiz, rather than modifying the map package itself.
the solution is propably that strahlemann used target_speaker a lot.