[SOLVED] Nexuiz Bleach loud noise - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Editing and Concept Art (https://forums.xonotic.org/forumdisplay.php?fid=11) +--- Thread: [SOLVED] Nexuiz Bleach loud noise (/showthread.php?tid=7503) |
Nexuiz Bleach loud noise - Kriss7475 - 08-09-2017 The noise in Nexuiz Bleach is too loud when playing the map in Xonotic, it is unplayable. Is there any setting to fix it or a sound file to make quieter? How to get the map: extract from Nexuiz GPL data or from my Nexuiz map pack. RE: Nexuiz Bleach loud noise - -z- - 08-11-2017 Try: Code: snd_staticvolume 0 It could be fixed in the .mapinfo file with: Code: clientsettemp_for_type all snd_staticvolume 0 RE: Nexuiz Bleach loud noise - Mario - 08-11-2017 Ideally, we should find the cause of the louder sound in Xonotic that didn't occur in Nexuiz, rather than modifying the map package itself. RE: Nexuiz Bleach loud noise - Kriss7475 - 08-12-2017 Thanks, -z-. Possible cause of louder sound is engine upgrade: Quote:Lee_Stricklin RE: Nexuiz Bleach loud noise - Cortez666 - 08-12-2017 (08-11-2017, 10:23 PM)Mario Wrote: Ideally, we should find the cause of the louder sound in Xonotic that didn't occur in Nexuiz, rather than modifying the map package itself.the solution is propably that strahlemann used target_speaker a lot. |