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Random start weapons - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Development (https://forums.xonotic.org/forumdisplay.php?fid=12) +--- Thread: Random start weapons (/showthread.php?tid=7544) |
Random start weapons - Lyberta - 09-23-2017 You can specify weapons which will be randomly given to player during spawn. The code will try to make sure that these weapons are not duplicates. If a player receives a weapon but has no ammo for it, they will be given some ammo. This feature was merged and is available in git and autobuild. Server settings Code: g_random_start_weapons_count 0 "Number of random start weapons that will be given to the player" |