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[UPD1] BUMP! - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13) +--- Thread: [UPD1] BUMP! (/showthread.php?tid=7693) |
[UPD1] BUMP! - _para - 03-15-2018 It's a rather large map built to hook, jump, slide around. ![]() Update1: -skybox, different sky texture -less dense fog -removed turrets and added spikes on top of the pillars -some polish Download BUMP! (Update1) (10mb) ![]() Just using non-hitscan weapons but made them work for longer range. Custom (weapon) balance for: Code: Blaster/Laser: Faster bullet, less damage. Only start weapon. (for jumping and disturbing)
(shotgun removed as spawnweapon)
Electro: [Primary] Faster bullet, also firerate, lower damage [Secondary] Sticky mines that pull. Low damage alone. [Combo] strong pull (for movement and defending)
Crylink: [Primary] 2 fast bullets that bounce once, fast fire rate [Secondary] shotgun like. (7x5dmg)
Mortar: [Primary] faster grenade [Secondary] faster grenade, more explosion force, less damage. (for defending)
Hagar: [Primary] fast bullet, bit more damage, slower fire rate [Secondary] none. (sniper)
Rocketlauncher: [Primary] fast rocket, more accurately guided, less damage, slower fire rate, reload, cost 10 ammo[Secondary] none. (siege)
No self damage. No fall damage. Hook (also faster and stronger).Originally only planned as minsta-ctf map. Modes: ctf, dm, tdm, lms, ca, cts, race, ka, ft Have fun. ![]() Some more screenshots: ![]() ![]()
RE: BUMP! - illwieckz - 03-16-2018 wow, I'm not a big fan of grappling gameplay myself but that map looks very nice! And it can probably be a good map to practice! (I already met those nasty turrets )
RE: [UPD1] BUMP! - Antibody - 03-19-2018 Will check it out, thanks para! |