Tech texture set by Cr4zy now officially distributed under GPLv2+ license - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Editing and Concept Art (https://forums.xonotic.org/forumdisplay.php?fid=11) +--- Thread: Tech texture set by Cr4zy now officially distributed under GPLv2+ license (/showthread.php?tid=7832) |
Tech texture set by Cr4zy now officially distributed under GPLv2+ license - illwieckz - 09-30-2018 Hey guys, some people around there probably already know the Tech texture set by Cr4zy. That's a texture set initially made for Unreal Tournament 3 so it fits well techy arena shooters and it mixes very well with the PK02 texture set: Some months ago I asked Cr4zy if it was possible to relicense it under the CC By SA 3.0 texture to makes things easier for Unvanquished because the previous copyright wording was not very compatible with our other licences, and Cr4zy relicensed them under CC By SA 3.0. I just asked Cr4zy if he could also license them under GPLv2+ to make Xonotic team's life easier. In fact it looks to be already kinda possible to mix them with Xonotic assets since CC By SA 3.0 is compatible with CC By SA 4.0 which has a special clause to be compatible with GPLv3+ which is by definition compatible with GPLv2+. But you see the kind of headaches one can get while reading kilometers of boring legal wording to check the status of a given file. Proof: Quote:From: Thomas “illwieckz” Debesse <*****@****> Quote:From: Scott “Cr4zy” Coxhead <*****@*****> You can have a look at Unvanquished's tex-tech pak as an inspiration for inclusion in Xonotic (you probably have to port the shader to Xonotic): UnvanquishedAssets/tex-tech_src.dpkdir Note that if you download the original archive from Cr4zy's website you will still find the old legal wording but be sure they are now distributed under both CC By SA 3.0 and GPLv2+. RE: Tech texture set by Cr4zy now officially distributed under GPLv2+ license - Cortez666 - 09-30-2018 Nice one, but it needs some shaders for xonotic RE: Tech texture set by Cr4zy now officially distributed under GPLv2+ license - illwieckz - 09-30-2018 The shared_tech.shader from Unvanquished: https://pastebin.com/xkxTM9ae I guess it would not be hard to translate it to Xonotic RE: Tech texture set by Cr4zy now officially distributed under GPLv2+ license - Julius - 10-05-2018 I have created a directory tree to classify/sort/arrange the textures and have written shaders to every texture also. Now I need to test my shaders to fine-tune the glossyness of metals, the glass material, decals, etc. so I'll open a new thread when the work is done. P.D: It would be very interesting if someone convert the 3x included models from ASE to OBJ. I've tried to write the necessary shaders with no success as these ASE models are using a lot of Materials/Submaterials that I don't understand. OBJ model format is a very simple format, that is why I'm suggesting it. |