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[BUG] The game seems doesn't recognize virtual 7.1 - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Support (https://forums.xonotic.org/forumdisplay.php?fid=3) +--- Forum: Xonotic - Help & Troubleshooting (https://forums.xonotic.org/forumdisplay.php?fid=4) +--- Thread: [BUG] The game seems doesn't recognize virtual 7.1 (/showthread.php?tid=7968) |
The game seems doesn't recognize virtual 7.1 - noctiveqc - 02-16-2019 I'm using Sound BlasterX G1. Xonotic can't recognize my sound device as 7.1, but stereo. Typing 'soundinfo' in console returns it has 2 speakers. I tried to set the channel to 7.1, nothing works but set back to stereo automatically. Maybe OpenAL doesn't support Sound BlasterX? Any ideas? RE: The game seems doesn't recognize virtual 7.1 - _para - 02-16-2019 The game is based on a derivate of the quake2 engine(quite old) so I doubt it's directly supported (maybe stereo is even the max supported channels). And theres probably noone seeing it as prioriy who could actually fix it. RE: The game seems doesn't recognize virtual 7.1 - martin-t - 02-17-2019 According to every source i can find, Darkplaces is based on a Quake 1 engine, not Quake 2. |