Campaign Concept and Testmap - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13) +--- Thread: Campaign Concept and Testmap (/showthread.php?tid=8516) |
Campaign Concept and Testmap - _para - 02-16-2021 I made a small map to showcase some techniques on how to make singleplayer maps. This map contains 3 stages with increasing difficulty and different objectives. Download map_campaigntest.pk3 Stage 1: Get past 4 zombies, call an elevator and collect the required key to open the door. Stage 2: Collect 2 keys being surrounded by monsters and solve a small jump-n-run section. Stage 3: Get as fast as possible to the goal while turrets aim at you. Along the way you unlock different weapons and armor. The spawnpoint moves and creates a persistent checkpoint. Feel free to expand upon it. Maybe you also have some ideas that could be included in a campaign. Licenses are CC0 and/or MIT. |