need modeling help - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Editing and Concept Art (https://forums.xonotic.org/forumdisplay.php?fid=11) +--- Thread: need modeling help (/showthread.php?tid=8592) |
need modeling help - MusicGoat - 06-28-2021 currently i have a model i would like to be the grenade model. however it doesnt show properly in hand. i know that the hand model is h_ok_grenade.iqm. i have very little understanding of blender and would hope somebody could do thishttps://www.dropbox.com/s/rf8bmpl8woip71s/bobomb.blend?dl=0https://www.dropbox.com/s/20y4f78gp5r9qwa/zzz-bobomb.pk3?dl=0 RE: need modeling help - LegendGuard - 04-04-2022 I don't think h_ok_grenade.iqm should be modified, unless you want to create new animations with this (keep in mind about h_*.iqm.framegroups and the bones! (Framegroups guide) So, the animations of ok_grenade are: h_laser hgrenade_fire and h_laser hgrenade_idle AFAIK, v_ok_grenade.md3 is for third person view. Do you know, weirdly, this model is originally an IQM format? Strange, isn't it? Reference: https://gitlab.com/xonotic/xonotic-data.pk3dir/-/issues/2629#note_686988936 P.D. No news about Morphed. But there are news about weapon models guide in the wiki: https://gitlab.com/xonotic/xonotic/-/wikis/Exporting-a-weapon-for-Xonotic RE: need modeling help - LegendGuard - 04-05-2022 I just made a discovery! h_ok_grenade.iqm is really a DPM file! I can't believe it! I decompiled in the game using modeldecompile There are *.smd files, looks like animation frames. Weird stuff is happening in the modeling area. h_ok_grenade_decompiled.zip (Size: 147.47 KB / Downloads: 4) (Imported .obj to Blender 2.79b looking what's inside) RE: need modeling help - Mario - 04-05-2022 The problem with formats lies in the game's code; model formats are hardcoded, meaning modellers can't use the actual format of their model and are forced to rename it to match the existing files. RE: need modeling help - LegendGuard - 04-05-2022 (04-05-2022, 06:34 PM)Mario Wrote: The problem with formats lies in the game's code; model formats are hardcoded, meaning modellers can't use the actual format of their model and are forced to rename it to match the existing files. I tried to change code of model formats for weapons. It doesn't work. The issue stays, the engine is still telling the same old format. I reported this: https://github.com/DarkPlacesEngine/darkplaces/issues/39 RE: need modeling help - NoClue - 08-23-2022 This is somewhat of interest for me as well. Where do i actually find the textures to edit colors of weapons? (just for example). I tried decompiling some weapon models. But i don't seem to be able to find where the actual textures are located or at least get a .skin file. |