07-19-2010, 11:12 AM
Regarding the laser, you folks should also try one with the same force as before but more damage. That way people can't say it is less useful, they just won't be able to use it as often. It might also make the Laser a competent back up weapon, since it is not ammo dependent, so that two backup weapons will no longer be required (in a game where each weapon can have two attacks no less).
Agree! Bug != Feature
And strafe jumping is the weirdest, most convoluted and painful to execute thing ever on top of it.
Movement should be an art and not a science; making it a precise science takes away the fun and makes it a target for cheating artificial intelligence.
For a shooter as focused on movement as this, I'd recommend not making this a choice between the lesser of two evils-- laser spamming and exploiting physics bugs.
If more ways to move are needed, there's plenty of options to choose from, with sprinting and wall jumping being the only ones left that are known to mankind and not already integrated into the engine in some form or another.
(07-19-2010, 07:13 AM)divVerent Wrote: The big problem with XPM physics is that it can easily be cheated. It's fine to keep that as an option, but it really should not be default.
"Strafing" (by that you mean the Quake-world like movement) is abuse of a bug, and not a feature! And software can abuse the bug much better than any player ever will.
Agree! Bug != Feature
And strafe jumping is the weirdest, most convoluted and painful to execute thing ever on top of it.
Movement should be an art and not a science; making it a precise science takes away the fun and makes it a target for cheating artificial intelligence.
For a shooter as focused on movement as this, I'd recommend not making this a choice between the lesser of two evils-- laser spamming and exploiting physics bugs.
If more ways to move are needed, there's plenty of options to choose from, with sprinting and wall jumping being the only ones left that are known to mankind and not already integrated into the engine in some form or another.

