07-19-2010, 01:30 PM
(07-19-2010, 11:58 AM)FruitieX Wrote: How is holding forward more of an art than something that requires a little skill and dedication to master; strafing?
It's not holding forward, its using forward, side to side and backward to intelligently evade your opponent while laying down fire and jumping over obstacles, finding routes and steering smoothly around corners while keeping your speed with hopping, finding and hitting just right ramp jumps to make a gap or launch yourself over an incoming projectile, using a quick wall jump for evasion or height, pulling off around corner or midair stunts with hook, flying just barely through a narrow opening using jetpack to escape a pursuer, mastering the physics of each vehicle and character class. . .
Movement can be so many fun, skillful, deep and intuitive things.
But making it pointlessly unintuitive and complicated to simply move forward using a 15 year old physics exploit is not one of them.


