I actually like the nex anim time now thingy majig-bob.
People are saying you can't combo..you can still combo with other weapons, just with the nex you actually have to think before getting into a firefight like frutiex said, it also balances it against the other weapons which is the crucial factor here as balance is what were going for you have to remember that, so you can't just nex, combo, nex which is only going to make using the RL/nex/RL super powerful I happen to remember people complaining of the constant nex -> mortar -> nex combo's and that there the only 2 weapons being used..do you want this to happen again?? It would only lead to people wanting to reduce dmg of those weapons and then saying in other game-modes the nex then is too weak etc, and it'll go back to the horrible way of trying to increase and lower dmg and ROF constantly. We have to keep things in perspective, and so for that reason I am for the nex animation time/switch delay.
Shotgun secondary as stated beforerdidn't know what to do with it, I said melee, people seem to like this idea, and Dib said he could make an animation for it which would be spot on, so I guess it's likely this will be tried first and see how it works and if people like it..
Probably agree with the laser now, make it do more/high/er self damage, and keep the force, or make it 350 I think thats the common oppinion here that people would prefer to have it's useability still in force but increase the self-damage so it cannot be used as much, so I think thats the right/best thing to do FrutieX and move the balance for the laser in that direction.
As for the electo I need to try it again, got to remember though halogene, if it can fire too many balls and combo it's going to make the weapon really too strong also, I guess you will need to use the combo tactically how it is at the moment, but maybe slightly increase the ROF of the secondary balls? I will need to try this out. As for the unimpressive explosion, I guess that's something that can be fixed so it's not really a balancing issue, more graphical?
People are saying you can't combo..you can still combo with other weapons, just with the nex you actually have to think before getting into a firefight like frutiex said, it also balances it against the other weapons which is the crucial factor here as balance is what were going for you have to remember that, so you can't just nex, combo, nex which is only going to make using the RL/nex/RL super powerful I happen to remember people complaining of the constant nex -> mortar -> nex combo's and that there the only 2 weapons being used..do you want this to happen again?? It would only lead to people wanting to reduce dmg of those weapons and then saying in other game-modes the nex then is too weak etc, and it'll go back to the horrible way of trying to increase and lower dmg and ROF constantly. We have to keep things in perspective, and so for that reason I am for the nex animation time/switch delay.
Shotgun secondary as stated beforerdidn't know what to do with it, I said melee, people seem to like this idea, and Dib said he could make an animation for it which would be spot on, so I guess it's likely this will be tried first and see how it works and if people like it..
Probably agree with the laser now, make it do more/high/er self damage, and keep the force, or make it 350 I think thats the common oppinion here that people would prefer to have it's useability still in force but increase the self-damage so it cannot be used as much, so I think thats the right/best thing to do FrutieX and move the balance for the laser in that direction.
As for the electo I need to try it again, got to remember though halogene, if it can fire too many balls and combo it's going to make the weapon really too strong also, I guess you will need to use the combo tactically how it is at the moment, but maybe slightly increase the ROF of the secondary balls? I will need to try this out. As for the unimpressive explosion, I guess that's something that can be fixed so it's not really a balancing issue, more graphical?
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