Well I know and understand the nex needs to be balanced and it sounded ok for me too, but when I am faced with it infight I feel like "ugh get this sticky thing off my hands" whenever I fired it. It's like divVerent said "the game becomes your opponent" - I find this really annoying. I'd prefer to reduce damage of the nex rather than blocking you altogether for a while.
Coming to think of it I'd probably find it more acceptable if we'd have the laser as secondary fire of the nex (like minsta nex). Then you could still laser yourself away and do nex/laser combos which are not as powerful as nex/mortar combos. Might be I'd still dislike the sudden stickyness of that weapon, but that way it would be more tolerable.
Btw, what do you think about my suggestion?
Another thought about the grenades: making them sticky sort of converts the mortar form an offensive weapon to a defensive weapon. Just a thought, dunno if that is intended or apparent for everybody.
Coming to think of it I'd probably find it more acceptable if we'd have the laser as secondary fire of the nex (like minsta nex). Then you could still laser yourself away and do nex/laser combos which are not as powerful as nex/mortar combos. Might be I'd still dislike the sudden stickyness of that weapon, but that way it would be more tolerable.
Btw, what do you think about my suggestion?
Another thought about the grenades: making them sticky sort of converts the mortar form an offensive weapon to a defensive weapon. Just a thought, dunno if that is intended or apparent for everybody.
My Xonstats Profile
Latest track on soundcloud: Farewell - to a better Place (piano improvisation)
New to Xonotic? Check out the Newbie Corner!
Latest track on soundcloud: Farewell - to a better Place (piano improvisation)
New to Xonotic? Check out the Newbie Corner!

