(07-22-2010, 11:54 AM)Roanoke Wrote:I made it fire 3 shots instead of 4, and damage 33 per missile instead of 40.(07-22-2010, 07:40 AM)Antibody Wrote: - TAG seeker is too powerful; they are hard to escape via normal means, which was frustrating. I'm not sure it should be included.Definitely include it, but raise primary refire.
(07-22-2010, 11:54 AM)Roanoke Wrote:I decreased it's damage a bit, and increased force to 235.(07-22-2010, 07:40 AM)Antibody Wrote: - Laser seems about right, although I'm not completely sure as the physics were still default and slowish (Fruitie will fix soon?). I was able to reach all areas of the map without problems and bounce LT. Bacon around with meLaser was crippled. Not enough push for too much health. I quickly realized this and decided that the small potential advantages were outweighed by the ridiculous amount of damage dealt for little use. I decided early on that the laser was unusable and I did not use it.
(07-22-2010, 11:54 AM)Roanoke Wrote:The most notable changes are:(07-22-2010, 07:40 AM)Antibody Wrote: - Rocket launcher felt normal. I didn't notice any real changes there, which is fine by me.Were there changes? It felt different.
- Damage is just slightly smaller than in Nexuiz.
- Radius is 100 instead of 150.
- Secondary fire will make the explosion 50% weaker.
- Force is 350 instead of 600.
- Rocket speed is 1000 instead of 850.
- Rocket hp is infinite instead of 40.
- Guide rate is 45 deg/s instead of 90 deg/s.
Yes, there were changes (and these aren't even all)

(07-22-2010, 11:54 AM)Roanoke Wrote:Woo! Hope we can get more ppl also(07-22-2010, 07:40 AM)Antibody Wrote: So that's all I have for the moment. Fruitie and I are set to test this coming Sunday (that would be 7/25 for most of us). Hop on IRC for more information - perhaps someone can set up the topic appropriately when the time is right!I'll try to be there.

Spread the word!
(07-22-2010, 11:48 AM)kojn^ Wrote: Good find with the nex stickiness, never knew about that although at times it felt a little sluggish maybe it was this problem...I'm finding it just perfectly fine, hmm...
Granted, if you hit weap_prev twice while it is in the animtime (waiting for switch) it'll switch back... Though isn't that expected behavior?
(07-22-2010, 11:48 AM)kojn^ Wrote: Crylink..hmm interesting, we never found it to be too powerul, before I thought it was too weak so we made it stronger b ut this was before anyone else tried it..is it primary or secondary you mean? Because we tried to make it because the primary is slow it is fairly powerful but only really close then it loses it's effectiveness so we tried to balance it out that way, but it cant do any one shot kills still and you need to be close for it to be maximumly effective, and secondary also requires skill to predict at medium/long distances. But well if you can tell me which fire-mode you think is too strong, as your one of the first/few people only to say this we can take a look and see if it needs re-evaluating.I nerfed it for now, so it's dps is a little lower (and the damage from bounces is way lower, it was just too damn random
)(07-22-2010, 11:48 AM)kojn^ Wrote: Grenades, ok we reduced the time before, so we will increase it slightly again I think, seems we made it too short then will speak to FrutieX about this and see if he can put it back to it's original timing explode if other's have the same opinion..personally I think your rightOh? Later on irc Antibody requested to lower the timer by just a bit, and so I did

(07-22-2010, 11:48 AM)kojn^ Wrote: As for secondary, you can place your shots now, thats why we changed it as secondary before was just spamming and you couldn't really tell where the nade's would stop was quite random. That was the reason for secondary change.Haha, here it went in the opposite direction too. Made the secondaries more bouncy, so the enemy is more likely to get hit by the bouncing nade before it's lifetime runs out. (also iirc increased lifetime by just a bit)
Let's test all these changes out more deeply on sunday, need to get some more maps up on the serv until that BTW!
Paste me links of your fav maps...
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