07-26-2010, 02:37 AM
First of all, I am amazed about how this balance is evolving. I also have thought about adding a melee attack mode for every weapon, but then I thought that would make the shotgun much less special. Personally I think it's good to have a reason to switch to a gun if you have other guns, too. And the melee attack of the shotgun is something worth switching to in close combat.
I have to disagree about the mortar with Flying Steel, both firemodes are extremely useful (for me). You may have noticed by now that I like to interfere with the opponent's movement by pushing them around
so I place a sticky grenade in one place and use the primary fire to push the opponent onto the sticky one. Doesn't work always, since it really needs some practice, but is very effective if you succeed. Or, what's also cool, is to place a sticky grenade at a place where you know the opponent will be in a sec (for example near the armor below megahealth on agressor if the opponent just went throught the teleport below RL), and then shoot a primary grenade at that place. That way you can deal reasonable damage even through the wall (shooting from down below). Another usage for secondary is to leave something behind for someone that is chasing you. I found it most amusing to escape through an elevator in Red Planet and then leave a sticky grenade in the elevator for my pursuer :o)
tons of ideas for the mortar secondary...
I have to disagree about the mortar with Flying Steel, both firemodes are extremely useful (for me). You may have noticed by now that I like to interfere with the opponent's movement by pushing them around
so I place a sticky grenade in one place and use the primary fire to push the opponent onto the sticky one. Doesn't work always, since it really needs some practice, but is very effective if you succeed. Or, what's also cool, is to place a sticky grenade at a place where you know the opponent will be in a sec (for example near the armor below megahealth on agressor if the opponent just went throught the teleport below RL), and then shoot a primary grenade at that place. That way you can deal reasonable damage even through the wall (shooting from down below). Another usage for secondary is to leave something behind for someone that is chasing you. I found it most amusing to escape through an elevator in Red Planet and then leave a sticky grenade in the elevator for my pursuer :o)tons of ideas for the mortar secondary...
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Latest track on soundcloud: Farewell - to a better Place (piano improvisation)
New to Xonotic? Check out the Newbie Corner!

