07-26-2010, 01:09 PM
(This post was last modified: 07-26-2010, 01:12 PM by Flying Steel.)
(07-26-2010, 10:13 AM)FruitieX Wrote: Maybe the nex is that high because it's used more often as a finisher gun now? (so it more often ends up in the hands of the attacker for the last shot, thus affecting the table)
No it's that high because it was chronically overpowered to start with, and hasn't been debuffed asymmetrically from the rest of the weapons.
Plus, a finisher weapon doesn't disqualify it's usefulness. Most of the time you are "finishing" somebody that someone else started. That's like where most of DM kills come from. And its only a finisher weapon when used in close, at range it is still singularly dominant.
And last but not least, if it is indeed being used as a finisher weapon, that is proof that it is being heavily combo-ed in spite of the switch delay. The switch delay is not working then, it only makes Nex over-usage more obvious in the stats.
The Nex must at least have brutal range falloff. This is makes sense for a particle beam anyway.
Quote:Electro will probably need another slight nerf,
Remember, electro primary could use a nerf. Secondary is USELESS.
Quote:crylink primary I could imagine having slightly less spread to make it more useful (not much, just a bit)
I wouldn't exactly say slight. And the same applies to the hagar.

