(07-26-2010, 02:47 PM)theShadow Wrote: I think the firing rate should be increased just a little for the electro secondary.I think so too, taking a look at that tomorrow.
(07-26-2010, 02:47 PM)theShadow Wrote: I also have an idea for the tag seeker. make it fire 8 missiles, and reduce the damage of each missile, increase the speed, and lower the turning speed. this makes it so it is slightly easier to avoid, and give more chances to avoid.Seems like a good idea to me.
p.s. Just imagine the old laser force with these physics, you can already (again?) make pretty insane ctf caps, at least on the more enclosed maps. On open maps I'd figure it's slightly harder to get up to speed unless you find a wall to laser you off of. Just goes to prove we can't increase the laser force to what it was, because then we'd have 1 second caps on some maps :/
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