07-29-2010, 08:43 AM
(07-29-2010, 08:34 AM)jaykay Wrote: i dont like reloading in xonotic at all. it doesnt fit to the fast gameplay and the overall style.I think it depends on the damage the weapon deals. It's about weapon balance - if the weapon would be too powerful if constantly usable for close combat, then a reload might be the right way to balance this out.
(07-29-2010, 08:34 AM)jaykay Wrote: i suggest headshot of nex or rifle = instant death. or at least making headshots so powerful that you must have lots of armor and health to survive one. i mean, its a headshot of a wall-penetrating or light-speed-bullet. it should vaporize your brain and not just be a bit more powerful than normal hits.Argumenting with realism has seldomly succeeded in Xonotic :o) I think, this is also about balance. Having a weapon that behaves like a minsta nex in non-minsta game modes (even if you need to make a head shot), is too strong imho. The same applies if you'd have to stack up to 200/200 to survive it. I find myself making head shots rather often even though I don't aim for the head specifically. Making head shots seems like sheer luck to me, given the fast movement of the opponent. That's also why I am not too fond of the head shot concept altogether, but I don't feel uncomfortable enough with it to complain about it. :o)
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