07-29-2010, 10:25 PM
(This post was last modified: 07-29-2010, 10:27 PM by Flying Steel.)
(07-29-2010, 07:39 PM)Roanoke Wrote: But then you also have to take into account vehicles. Vehicles are designed to be used in wide open spaces. They have to be used in wide open spaces, as they are so large.
Yes, because they are not CHARACTER CLASSES!11!1!1!!
. . .woah, don't know where that came from. My apologies.
Anyways, I am also accounting for vehicles, which is why I said FruitieX should make more labyrinth maps, not that we should get rid of any of the open maps. Both have their place, to serve different crowds.
Twitchy, neurotic, caffeine guzzling ADHD patients can play their coffin-sized maps in faster-than-light kill-anything-that-moves DM. I won't judge them for the head hunting, dungeon dwelling rats that they are; they can't help that they are addicted to shitty gameplay.
Tactically brilliant, artfully skillful, multi-talented, selfless and noble elite warriors can play fearlessly on the open fields of battle of sanely paced CTF under the crystal expanse of the vast and distant HR skyboxes.
There's maps enough for both to coexist in harmony or whatever.

