08-03-2010, 11:44 AM
(This post was last modified: 08-03-2010, 11:46 AM by Flying Steel.)
(08-03-2010, 05:57 AM)FruitieX Wrote: I think walkspeed will be set at 360, seems like a fair compromise (and feels just right too)
It could work if the acceleration comes down a bit too.
Dodging nonhitscan projectiles was easy enough in 2.5.2 already, so this would be a good target for the physics balance.
Also the damage of weapons against a base or moderately stacked player has come down like 30% since then.


