(07-30-2010, 07:00 PM)FruitieX Wrote: Just made quite a big change to the crylink, which explodes all projectiles as soon as one explodes. Much, much easier to hit with, perhaps speed should be lowered again, and maybe damage too? We'll see.
Sunday evening is ok for me, I should be available.
I know that crylink secondary climbing didn't work very well anyway, but since this change I have a much harder time climbing. It feels like I don't move up or I'm being pushed down??
It works sometimes, but I can't figure it out. It's a shame too, because I like the change otherwise, it's a good idea. Also, for trickjumping's sake I'd prefer if you reverted the inverse push for primary fire. Before the change I wasn't able to jump all that high using crylink anyway, and for jumping against walls it definitely felt weak enough
(08-03-2010, 05:57 AM)FruitieX Wrote: I think walkspeed will be set at 360, seems like a fair compromise (and feels just right too)
w00t

