Perhaps the machinegun can be made a little bit strong but not much more, the secondary is fine, but perhaps primary needs a slight increase, will wait untill the beta is released when there is much more people playing to gauge if it needs changing, it may also seem quite whimpy unless you are pretty close with it, but very close it does deal damage pretty quickly, but anyway perhaps a slight increase in damage.
As for the Rocket Launcher, that is very strong..the lower splash radius is becaue it is now faster if you hit relatively close you will do a lot of damage, a hit in the face should do 100 damage I think, but in the right situation and good aiming it's one of my favourite weapons.
The shotgun is much more balanced now, stops the charging in of just using it and being way overpowered as a starter which is also meaning people actually use the other weapons. Secondary is debateable but with the current model a bayonet would look strange just sticking out and the current melee works nicely.
As for the grenades, there were too many complaints before about the delay on them so it got shortered, having it 3-4x longer would just be crazy for the pace of the game.
As for the Rocket Launcher, that is very strong..the lower splash radius is becaue it is now faster if you hit relatively close you will do a lot of damage, a hit in the face should do 100 damage I think, but in the right situation and good aiming it's one of my favourite weapons.
The shotgun is much more balanced now, stops the charging in of just using it and being way overpowered as a starter which is also meaning people actually use the other weapons. Secondary is debateable but with the current model a bayonet would look strange just sticking out and the current melee works nicely.
As for the grenades, there were too many complaints before about the delay on them so it got shortered, having it 3-4x longer would just be crazy for the pace of the game.
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