(08-29-2010, 08:06 PM)Roanoke Wrote:(08-29-2010, 07:21 PM)kojn^ Wrote: Every weapon is point and click nearly, if someone is aiming better then you it doesn't make the weapon imbalanced, learn to use the other weapons.Isn't that an issue that needs to be addressed?
Yeah, let's introduce a one second delay to firing each weapon; then it won't be point and click anymore.
Because tell you what, shotgun is point and click, uzi is point and click, nex is point and click, rifle is point and click, seeker is point and click, hlac and laser are point and click, mortar, hagar, rocketlauncher are point and click to a certain extent.
But we can totally fix them all.
(08-29-2010, 04:20 PM)quadratic Wrote: xonotic is destroying my favorite game. :/
cool story bro, get to work and suggest how to not destroy it then!
(08-29-2010, 02:57 PM)slowtwitch Wrote: But the whole Idea of a sticky grenade is wasted if it blows up instantly (or nearly instantly). But I love the concept.
Indeed, should be increased. With a proximity sensor would be nice, or by having the secondary replace the primary again but allow detonating grenades with secondary fire as soon as they've hit the ground (although that's almost copying TF2's sticky bombs) :p
However that would allow one to replicate the functionality of the current primary by holding down both mouse buttons, but also have the secondaries more effective. They would then also need a more visible, glowing model so you could actually avoid them....
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