09-04-2010, 12:30 PM
Ok, since I don't have much time to play/test it and posting here, I give you some thoughts now and I know its late (I played it yesterday).
Prim. = Primary
Sec. = Secondary
Laser: First of all, why did you change them?
Anyway, as for me without practise I was pretty hard to jump high.. to get this "Jump+shoot after it" done. I loved to laser jump high in infights, but thats pretty hard now. I would keep the "old" laser (I guess its too late).
Shotgun: The secondary melee weapon is waaaay to strong at the moment. I don't know how much damage it does at the moment (100-110? ). But its almost an 1 hit weapon everytime and you have got it always. We played DM and I only used the Shotgun sec. and got a lot of (easy) frags. Suggestions:
a) Less damage
b) After some thinking.. , switch the melee function to Hagar sec. ? I find the melee weapon very strong and not good as a weapon to start with. But if the Hagar got it you need to pick it up first. Also it makes the Hagar useful (!).
Machine Gun: Feels ok, maybe a little little less damage.
Mortar: Ok too! Difficult to hit in the beginning but its good.
Electro: Woha. The primary is too strong, because its very easy to use and hit with it. You frag the enemy kinda fast! Should be weaker and maybe more difficult to use (not sure how).
Crylink: Prim. feels so slow, but the weapon can stay like it is now.
'Nex': Primary=Secondary?? Or is there any secret? If its the same, why did you remove the zoom function?
Hagar: *Points to Shotgun* . Still the most useless weapon in my opinion.
Rocket Launcher: Rockets seem a bit to fast at the first impression. I'm not sure about it yet.
HLAC: Looks ok.
And I don't like the delay if you switch a weapon yet, I guess that needs some practise too.
Cheers.
Prim. = Primary
Sec. = Secondary
Laser: First of all, why did you change them?

Anyway, as for me without practise I was pretty hard to jump high.. to get this "Jump+shoot after it" done. I loved to laser jump high in infights, but thats pretty hard now. I would keep the "old" laser (I guess its too late).
Shotgun: The secondary melee weapon is waaaay to strong at the moment. I don't know how much damage it does at the moment (100-110? ). But its almost an 1 hit weapon everytime and you have got it always. We played DM and I only used the Shotgun sec. and got a lot of (easy) frags. Suggestions:
a) Less damage
b) After some thinking.. , switch the melee function to Hagar sec. ? I find the melee weapon very strong and not good as a weapon to start with. But if the Hagar got it you need to pick it up first. Also it makes the Hagar useful (!).
Machine Gun: Feels ok, maybe a little little less damage.
Mortar: Ok too! Difficult to hit in the beginning but its good.
Electro: Woha. The primary is too strong, because its very easy to use and hit with it. You frag the enemy kinda fast! Should be weaker and maybe more difficult to use (not sure how).
Crylink: Prim. feels so slow, but the weapon can stay like it is now.
'Nex': Primary=Secondary?? Or is there any secret? If its the same, why did you remove the zoom function?
Hagar: *Points to Shotgun* . Still the most useless weapon in my opinion.
Rocket Launcher: Rockets seem a bit to fast at the first impression. I'm not sure about it yet.
HLAC: Looks ok.
And I don't like the delay if you switch a weapon yet, I guess that needs some practise too.
Cheers.
|]
Steam | Twitch.tv | YouTube
Movies: Mirification #1 | #2 | Mirificaption #1 | #3 | #4 | [BOT] Clan #3 | #5 | #6 | #7 | [BOT] Clan #4 | #8 | #9
Steam | Twitch.tv | YouTube
Movies: Mirification #1 | #2 | Mirificaption #1 | #3 | #4 | [BOT] Clan #3 | #5 | #6 | #7 | [BOT] Clan #4 | #8 | #9

