FrutieX, I don't like all this the crylink is like the HLAC, the crylink is a standard weapons, the HLAC is not. I don't care what people say, it was an added weapon, it's a super-weapon, if anything the HLAC should be changed not the crylink, a beta is coming soon and we have a good ground with the current physics and weapon functionality this shouldn't be changed but rather on improving the weapons if needed as they are for the beta.
Agree with jaykay, rifle should be standard sniping weapon, there's nothing majorly wrong with it at the moment so don't try fix something that doesn't need to be, as for the nex, if someone can implement this idea of more power when your moving quicker I will look forward to trying it out.
P.S i'd rather have a scope on the sniper without it doing something too fancy, what about a 10% damage increase in scoped mode nothing too drastic, I like the nex idea, but the idea of charging shot when in scoped mode seems to be going towards the same was as the nexgun similarity? Again if someone implements it I will try it out obviously, if it worked well, would there be a need for the nexgun etc?
For me it seems to be people want to make the med-long hitscan weapons not be able to be used in closecombat, for me this is just wrong. A single/indiviual ammo type for example the rifle would be a much better idea, it would really cut out this problem, especially on official maps if it's placed sparingly, you won't be able to hoard ammo then too, it works in other game's and is a simple solution to a big discussed problem.
When I played yesterday, I was constantly having to pickup cell ammo just to use the electro, atleast it wasn't like in nexuiz when I could hoard 300+ and just dominate, it made it a lot better and I didn't use the electro constantly, I had to get ammo for it, same with crylink.
As for crylink secondary, it was useless in nexuiz in the sense hardly anyone used it and wasn't rate, I prefer to see current crylink secondary stay as it's actually very good (I suck with it, but I've seen people use it well on me), the damage is good and the ROF seems fine..why go throw all that out the window..why not change the HLAC which hasn't had much work done on it and is used less then the crylink in maps anyway, it's not a core weapon, until someone shows me otherwise with balancing it inline with the other weapons. Adding more weapons makes things more complicated, they should be added because there NEEDED, not because for the hell of it, this is where problems happen.
As for the shotgun melee, I'd rather just see it's damage increased if i'm being honest because once you learn the timing with it, it's relatively easy to hit with, I'd be willing to try that, and what theShadow suggested, but I think higher damage is the way to go.
Agree with jaykay, rifle should be standard sniping weapon, there's nothing majorly wrong with it at the moment so don't try fix something that doesn't need to be, as for the nex, if someone can implement this idea of more power when your moving quicker I will look forward to trying it out.
P.S i'd rather have a scope on the sniper without it doing something too fancy, what about a 10% damage increase in scoped mode nothing too drastic, I like the nex idea, but the idea of charging shot when in scoped mode seems to be going towards the same was as the nexgun similarity? Again if someone implements it I will try it out obviously, if it worked well, would there be a need for the nexgun etc?
For me it seems to be people want to make the med-long hitscan weapons not be able to be used in closecombat, for me this is just wrong. A single/indiviual ammo type for example the rifle would be a much better idea, it would really cut out this problem, especially on official maps if it's placed sparingly, you won't be able to hoard ammo then too, it works in other game's and is a simple solution to a big discussed problem.
When I played yesterday, I was constantly having to pickup cell ammo just to use the electro, atleast it wasn't like in nexuiz when I could hoard 300+ and just dominate, it made it a lot better and I didn't use the electro constantly, I had to get ammo for it, same with crylink.
As for crylink secondary, it was useless in nexuiz in the sense hardly anyone used it and wasn't rate, I prefer to see current crylink secondary stay as it's actually very good (I suck with it, but I've seen people use it well on me), the damage is good and the ROF seems fine..why go throw all that out the window..why not change the HLAC which hasn't had much work done on it and is used less then the crylink in maps anyway, it's not a core weapon, until someone shows me otherwise with balancing it inline with the other weapons. Adding more weapons makes things more complicated, they should be added because there NEEDED, not because for the hell of it, this is where problems happen.
As for the shotgun melee, I'd rather just see it's damage increased if i'm being honest because once you learn the timing with it, it's relatively easy to hit with, I'd be willing to try that, and what theShadow suggested, but I think higher damage is the way to go.
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