I think it's the maxspeed increase, it's making it way too fast imo, ofcourse the smaller models may contribute a bit but for me they seem fine and we can see the difference once/if we get 'fatter' models, I think it's because there currently hard to see at times (brightskins soon I think, right frutiex?
).
The game is 'fast-paced' I know but doesn't mean the actual normal movement just like basic ground strafing has to be ludicrously quick, but same concerns as Cuinnton that it feels now for me too fast..I thought the previous settings were about fine, especially when people are strafing side to side, I would prefer to see the old maxspeed setting be put back or only a very small increase.
There has been a few comments on the speed change of late, and how missing with weapons has increased a lot, there wasn't really this problem before. I think the weapon speed's are fine, it's the increased reaction time, when I played last night it felt a lot of my hits were due to reflex-luck rather then accurate placement and I could definitely tell the difference.
).The game is 'fast-paced' I know but doesn't mean the actual normal movement just like basic ground strafing has to be ludicrously quick, but same concerns as Cuinnton that it feels now for me too fast..I thought the previous settings were about fine, especially when people are strafing side to side, I would prefer to see the old maxspeed setting be put back or only a very small increase.
There has been a few comments on the speed change of late, and how missing with weapons has increased a lot, there wasn't really this problem before. I think the weapon speed's are fine, it's the increased reaction time, when I played last night it felt a lot of my hits were due to reflex-luck rather then accurate placement and I could definitely tell the difference.
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