11-26-2010, 04:31 PM
(11-26-2010, 03:17 PM)Lee_Stricklin Wrote: I think the fall damage is still in there too, which I find annoying. I think the reason I kept my acceleration lower than his was to prevent that.
On the other hand, I say we need much more of it. More collision damage in general too.
If you want to move fast, you have to deal with the consequences. You slam into a wall at 20 m/s, you should suffer consequences. You don't make a turn hard enough and fall off an edge a hundred meters up, you should suffer consequences.
That's where you make actual skill, really matter. And that's where you make speed matter. The game doesn't play fast if you just bounce off of walls unharmed like in mario kart.

