12-30-2010, 04:21 AM
I have to admit at this point that I, too, liked the Nexuiz movement, and parts of the weapon settings (laser, mortar, electro) more than what Xonotic has now. So Lee_Stricklin isn't ALL alone out there.
BUT: I see where Xonotic is heading and many of the changes I like, too. Plus, I have the feeling that with whatever pickup weapon I get I am well equipped, which I didn't have in Nexuiz. I start to get used to the Xonotic movement, too, and already feel quite comfortable with it. After having played some intense matches lately thanks to the growing player count, I can say I am pretty happy about most of the changes made to movement and weapons.
Only thing I grieve about is pushing people around with laser (which just isn't remotely comparable to Nexuiz). I had tremendous fun on any space map but also on enclosed maps irritating players by changing their movement path. Heck, I even played some maps ALWAYS laser only, and was doing quite well even with others using all weapons.
@Lee_Stricklin: I understand your urge to promote the balance you created, but Xonotic already has a very well working physics and weapon balance. In my humble opinion it would be more effective to promote specific changes to the current balance than to promote an entirely different balance set. It's easier to tweak something existant than to check out something new and, by that, actually start over with the whole balancing (evaluation by public testing/playing). By constantly saying "the current balance is crap check out my one" you're not going to be considered delivering constructive feedback, even though you went through all that trouble to provide an alternative balance.
All this is obviously my personal opinion and how I perceive the situation.
BUT: I see where Xonotic is heading and many of the changes I like, too. Plus, I have the feeling that with whatever pickup weapon I get I am well equipped, which I didn't have in Nexuiz. I start to get used to the Xonotic movement, too, and already feel quite comfortable with it. After having played some intense matches lately thanks to the growing player count, I can say I am pretty happy about most of the changes made to movement and weapons.
Only thing I grieve about is pushing people around with laser (which just isn't remotely comparable to Nexuiz). I had tremendous fun on any space map but also on enclosed maps irritating players by changing their movement path. Heck, I even played some maps ALWAYS laser only, and was doing quite well even with others using all weapons.
@Lee_Stricklin: I understand your urge to promote the balance you created, but Xonotic already has a very well working physics and weapon balance. In my humble opinion it would be more effective to promote specific changes to the current balance than to promote an entirely different balance set. It's easier to tweak something existant than to check out something new and, by that, actually start over with the whole balancing (evaluation by public testing/playing). By constantly saying "the current balance is crap check out my one" you're not going to be considered delivering constructive feedback, even though you went through all that trouble to provide an alternative balance.
All this is obviously my personal opinion and how I perceive the situation.
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New to Xonotic? Check out the Newbie Corner!
Latest track on soundcloud: Farewell - to a better Place (piano improvisation)
New to Xonotic? Check out the Newbie Corner!

