(12-30-2010, 11:23 AM)kojn^ Wrote: No more weapon's, it's been stated many a time that Xonotic probably already has far too many then needed
Right, so the crappiest ones could be exchanged for something like this...

Force from lasering others back to Nex 2.5 settings is totally fine by me, as long as laserjumping remains unaffected (which it would) because it's perfect now.
(12-30-2010, 11:49 AM)Mirio Wrote: I don't know, but the Nexuiz 2.4 balance was probably the worst balance that I ever played

(12-30-2010, 11:49 AM)Mirio Wrote: The current balance is pretty nice already (yes CR discussions but hey..)And the CR was already nerfed to 60 dmg bodyshot (unchanged), 120 dmg headshot (used to be 160). 42/84 on secondary. It can be tested on the [NL] Xonotic Balance Testing server. (yay a reason to call it balance testing again! Lazy-ass admin does not have to change the name)
(12-30-2010, 11:49 AM)Mirio Wrote: About laser: I would love to have the push force on opponents back, because its really fun. At least to test it a bit.
Ok, I'll have to code that some time... :p
(12-30-2010, 11:55 AM)Flying Steel Wrote: and running maneuverable
Yes, and also easily unpredictable, in opposite to bunnyhopping where you will be pretty predictable no matter what. (movements or changes in movement are rather linear)
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