01-01-2011, 09:03 AM
Some thing I discovered today on your server FruitieX, is that you can basically charge the Nex without interruption. My suggestion is (and somehow I assumed it already was that way, but it isn't):
1) if you overcharge the Nex (the inner red circle is gone), it starts to hurt you (just like the fusion cannon in Descent). The inner reddish circle should also diminsh quicker.
2) while charging, the Nex consumes ammo.
Having a chargeable nex the way it is now you basically always run around with the charge button pressed. Is that the way it is intended? *scratch scratch wonder*
1) if you overcharge the Nex (the inner red circle is gone), it starts to hurt you (just like the fusion cannon in Descent). The inner reddish circle should also diminsh quicker.
2) while charging, the Nex consumes ammo.
Having a chargeable nex the way it is now you basically always run around with the charge button pressed. Is that the way it is intended? *scratch scratch wonder*
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Latest track on soundcloud: Farewell - to a better Place (piano improvisation)
New to Xonotic? Check out the Newbie Corner!

