(01-03-2011, 06:15 AM)Halogene Wrote: By the way, I noticed that on your server, FruitieX, rocket flying seems to be enabled. That's a cool thing, I hope we can have that for official?
This IS official, mate.

My server runs 100% pure, default settings (in public gamemodes, tourney gamemodes (1v1dm etc) enable a couple of things that make it impure like g_maxplayers and teamplay_mode (for adjusting teamdamage))
(01-02-2011, 12:30 AM)Lee_Stricklin Wrote: It should pretty much be suicide to use the nex at closer ranges unless you plan to combo with it. Which requires some skill.
Which again makes your Nex a pretty useful close range gun. Because if you miss you just switch away in less than half a second and try again with another weapon.
(01-03-2011, 12:08 AM)Lee_Stricklin Wrote: Rifle: Medium/Long Range, does share one range of effectiveness with nex
Nex: Long Range/Extreme Range, does share one range of effectiveness with rifle
Again, what hinders someone from using the Nex in close range fights? I'm interested, because I could use something extra like that for the Sniper Rifle. (apart from the long long animtime)
(01-03-2011, 12:08 AM)Lee_Stricklin Wrote: Simplicity got thrown out the window when the Crylink primary was made complex.
It's not very complex at all.
Ever played Team Fortress 2? THAT game is complex.

(01-03-2011, 06:37 AM)lda17h Wrote: Actually that worked pretty well for the rocket launcher in UT99. Might be worth a shot. It would free up the alternate for zoom.. Which would be pretty sweet..
Hmmm.... So what if the Nex consumed ammo when charging up, starts charging up when you start holding the primary and fires when you let go... Could be interesting, but also a quick way to waste ammo

BTW I still dislike the idea of having a zoom on any weapon's secondary, there is already a dedicated button for this. Either we remove that button and have the Nex/Rifle secondary zoom, or we keep that button and have the Nex/Rifle secondary do something else. I'm okay with both solutions, zoom doesn't make any sense on most of the other weapons. Would also free up another button, yay. Most other FPS games disallow zoom on most weapons too.
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