Not sure I agree with faster re-fire rate, you only get 20 ammo to start off, at the moment personally it uses up just enough ammo, I can maybe get a kill fighting against someone with 20 cells and some left over to continue in a fight with more then one person, probably just enough to kill someone a lot of the time but I'd need to pick up more ammo after (I would be willing to test if it helps it a little).
Also don't think just about primary, if you spam balls just once then combo, then shoot with primary after you don't have much ammo left, I think this has been worked on already and I personally like it how it is, if it goes down too quickly you can't even get a frag on someone with 100health after picking it up which is appauling
If it needs to be tweaked ever so slightly then we can have a go and test it, but I think the main one at the moment is the machinegun is just a little too weak and a few people have pointed this out.
For a bit of balance perspective:
I think my average Electro aim over a match is between 23-30%, maybe a bit higher in DM at time's as in CTF I spam more with it, but 30% the top end would mean 30dps, that's just over 3 seconds to kill someone at that accuracy avg, and the likely hood is most of the time I won't even be shooting at that accuracy. @ 25% accuracy average thats averaging at 4 seconds to kill someone with ONLY 100 health, you can fire in theory 4 nex shot's in that time frame.
For me it feels exactly right in-line, I think at time's it feel's like you get owned because someone does a nice 50% accuracy on you for a few seconds..this is just nice aiming, the same when someone lands 4 nex shot's in a row on you, the same when someone fires 3 crylink primary shot's and everyone hit's you, we all should know that this doesn't happen often.
Also don't think just about primary, if you spam balls just once then combo, then shoot with primary after you don't have much ammo left, I think this has been worked on already and I personally like it how it is, if it goes down too quickly you can't even get a frag on someone with 100health after picking it up which is appauling

If it needs to be tweaked ever so slightly then we can have a go and test it, but I think the main one at the moment is the machinegun is just a little too weak and a few people have pointed this out.
For a bit of balance perspective:
I think my average Electro aim over a match is between 23-30%, maybe a bit higher in DM at time's as in CTF I spam more with it, but 30% the top end would mean 30dps, that's just over 3 seconds to kill someone at that accuracy avg, and the likely hood is most of the time I won't even be shooting at that accuracy. @ 25% accuracy average thats averaging at 4 seconds to kill someone with ONLY 100 health, you can fire in theory 4 nex shot's in that time frame.
For me it feels exactly right in-line, I think at time's it feel's like you get owned because someone does a nice 50% accuracy on you for a few seconds..this is just nice aiming, the same when someone lands 4 nex shot's in a row on you, the same when someone fires 3 crylink primary shot's and everyone hit's you, we all should know that this doesn't happen often.
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