09-03-2011, 10:01 AM
(09-03-2011, 09:42 AM)Lee_Stricklin Wrote: Slightly off topic:
In my opinion corpses shouldn't stay in the game long enough to make rag doll physics noticeable for the simple fact that it's frustrating as hell having a grenade or rocket get snagged on them when your trying to play. If I had it my way, corpses would be tied to the gib times, start fading IMMEDIATELY when they're created, and be completely gone in about 1.5 seconds (you'd see them just long enough to acknowledge that you've taken someone down). Doing that would theoretically increase the game performance and keep the environment cleaned up for better arena fighting.
THIS.
Or a setting to turn people into red mist every time they die.
I hate getting blown up on a corpse.
Ragdolls just aren't something a lot of quakers care about. In fact, tf2's ragdolls I think are ugly because they fall through entities (control points) and tend to dive your performance.




