09-14-2011, 11:45 PM
You probably should try adding -fast to the light stage.
This option does NOT reduce quality, but switches to another algorithm for lighting that turns off lights earlier at a distance. If you intend your map's lighting for that option, then it is absolutely no problem to have it set in the final compile.
The only problem you could get is with skyboxes using surfacelight instead of skylight.
This option does NOT reduce quality, but switches to another algorithm for lighting that turns off lights earlier at a distance. If you intend your map's lighting for that option, then it is absolutely no problem to have it set in the final compile.
The only problem you could get is with skyboxes using surfacelight instead of skylight.
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The Bot Orchestra is back! | Xoylent Easter Egg | 5bots1piano
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The Bot Orchestra is back! | Xoylent Easter Egg | 5bots1piano
My music on Google Play and SoundCloud

