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Poll: Decrease carryable weapons?
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4 weapon slots are perfect! (yes)
18.52%
5 18.52%
I got a better idea! (please post below)
0%
0 0%
Rambo has no slots either! (no)
81.48%
22 81.48%
Total 27 vote(s) 100%
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[SUGGESTION] Decrease amount of carryable weapons?

#7
IIRC RedEclipse did this, and I hated it. Because they don't want to force players to make the switch (but want to allow them to), they assigned a switch key (e by default I think). Besides being distracting of itself, it also disrupts movement because you have to be over the weapon when you press the switch key (so when you're strafing at 80 km/s you're more than likely to miss it).

In Xonotic, this would also break most of our combos.

@Lord Canistra:
By default the weapons are bound to the number keys on the top of the keyboard. Ofc you can't reach them all, but I still use the first three (1: Laser 2: Shotgun 3: MG) as their default uses. I bound the Nex and GL to 'q' and 'e' as that's one of my favorite combos. Because I rebound 'e' I moved the hook/jetpack to ctrl. Other than that I do scroll to weapons (Nex-Crylink combo, another favorite, is just one scroll-notch, same with Nex-RL combo). I could also bind 'f' to something if I wanted.

And besides all this, it would rehash balance wars which I don't want to see again Tongue
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Messages In This Thread
RE: Decrease amount of carryable weapons? - by nowego4 - 11-21-2011, 01:43 PM

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