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Poll: Decrease carryable weapons?
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4 weapon slots are perfect! (yes)
18.52%
5 18.52%
I got a better idea! (please post below)
0%
0 0%
Rambo has no slots either! (no)
81.48%
22 81.48%
Total 27 vote(s) 100%
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[SUGGESTION] Decrease amount of carryable weapons?

#28
(11-22-2011, 10:48 AM)asy7um Wrote: Imo the better solution would be to remove/merge half the redundant "crap" weapons (you probably will disagree as you call for adding -another- redundant weapon, the minigun lol). Everyone who I make try xonotic gets annoyed/confused by the huge amount of weapons you can pick up. That's really a bad leftover from Nexuiz that no one dares to touch.

If you want fixed weapon slots, I would prefer player classes instead. So for example in a ctf game you can switch between attacker/supporter/defender/sniper/etc with each a different set up fixed weapons and no weapon pickups possible. But of course that's a huge amount of work, maybe the tzork mod can become something like that in the future.

HLAC and rifle should be ditched completely in my opinion. The HLAC especially is just like another hagar, except that it uses energy instead of explosives.
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
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RE: Decrease amount of carryable weapons? - by Lee_Stricklin - 11-22-2011, 07:54 PM

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