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Basic basics, or what I wish someone had told me half a year ago

#36
Addition to runematch after a bit of experimenting:

There are five characteristics that can be altered, positive and negative effect cancel each other out, so if you have all 5 runes, you have neither any advantage or any of drawbacks (in theory at least - see below). Effects of each rune are paired randomly, it is possible to get a neutral combination in one rune (maybe that should be fixed?)

Effects:
Damage dealt (red) - good: strength, bad: weakness.
Movement speeed (yellow) - good: speed, bad: slow.
Damage received (blue) - good: defense, bad: vulnerability.
HP change when damaging others (purple) - good: vampire, bad: empathy.
Change base HP (green) - good: vitality (175), bad: venom (60). Your health will rise or fall accordingly.

having both venom and vitality sets your base HP at 90 instead of notmal 100. Probably a bug

I noted colors, because you can tell, what each rune does by inspecting its colors. Color of the ball indicates good effect, color of the line indicates bad effect.
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Messages In This Thread
RE: Basic basics, or what I wish someone had told me half a year ago - by rafallus - 01-31-2012, 07:13 PM
Amazing discovery - by frostwyrm333 - 04-20-2015, 04:43 PM
RE: Amazing discovery - by aa - 04-20-2015, 05:24 PM
RE: Amazing discovery - by SPLAT - 04-20-2015, 06:50 PM
RE: Amazing discovery - by Antibody - 04-21-2015, 07:25 AM
RE: Amazing discovery - by frostwyrm333 - 04-21-2015, 12:08 PM
RE: Amazing discovery - by machine! - 04-21-2015, 02:43 PM
You are healed. - by Ogger73 - 06-13-2015, 01:16 AM
RE: You are healed. - by -z- - 06-17-2015, 08:22 PM

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