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[SUGGESTION] Obligatory weapon balance thread!!111!!1!oneone!

#9
Quote:Discussion of this kind would be way more sensible if you put specific pro/against use case for every wepon change. Otherwise its mostly rant along "increase this because it should be icreased" lines.

Actually, all three changes I listed were confirmed by at least one dev (and except Crylink secondary, which was only mentioned in passing, there was usually major ongoing discussion about it), which is why I don't elaborate on either three. But I happen to agree with all of them, and I expect end result to improve balance.

As for electro, IMO it's not too weak and well-balanced in 3 of 4 ways to use it I have in my mind:

1)Spam primary
2)Spam secondary
3)Spam secondary, then set off with primary.

Aerial combo is only thing that IMO could be pumped up as I don't find that much incentive in attempting to do that with current damage - you can't spam balls too much, which in itself is good, but as a side effect you cannot attempt aerial combos very frequently.
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RE: Obligatory weapon balance thread!!111!!1!oneone! - by rafallus - 02-15-2012, 10:40 AM

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