04-23-2012, 01:38 AM
(04-22-2012, 04:39 PM)tZork Wrote: #2 is done with http://q3map2.everyonelookbusy.net/shade...lphashadow iirc
tough lightmaps being rather low res usually, you may get better results from faking it with a blendfunc add decal.
Aah, okay. I thought he was still talking about rtlights in 2.



![[Image: 4XODR.png]](http://i.imgur.com/4XODR.png)