04-23-2012, 07:20 AM
(04-22-2012, 07:49 PM)hutty Wrote: about leaves ... assuming I have the same number of leaves regardless of which method I use .... wouldn't having many transparent leaves slow down the system more? (like staring through several layers of glass)No, as far as I can remember transparent areas in a texture don´t have any significant affect on the performance whereas a different number of polygons have.
XonStats profile | Winner of Beginner´s Cup || Q3Map2Wizard || Heavy Metal | Bio Lab | Bloodball | Sunset | Warfare | Huq | Airwalk || Cleax - texture set

