I think you should move one of the teleporters into a middle room rather than having teleporters right next to both nex entrances. It also allows one to easily get to both megas, much like on final rage. Move one teleporter into the room with the jump pad? Either way, we were looking at this map on Washington XPM (srkdy, Galtalth, and myself) and noticed how easy it is to camp the nex. I don't like the tunnel at all. I think it makes it really easy to keep an eye on, and really easy to cut someone off. For whoever's leading, it provides them with a massive advantage, especially on a large map like this with lots of space. The teleporters also allow easy access to both megas, and there aren't enough shards around the map to come back if you miss the spawn.
How about breaking the tunnel up a bit? Adding another path somewhere and obstructing the view to the nex itself from one or all entrances?
How about breaking the tunnel up a bit? Adding another path somewhere and obstructing the view to the nex itself from one or all entrances?


