06-07-2012, 04:46 AM
Thank you for Sless and Cortez for helping me yesterday, and making a quick testrun on the map. We've found numerous things to remap, or fix in the map. Yesterday I didn't have any time to do these, but expect these changes to be done:
The "new path" will have stairs at it's end
A new corridoor will be opened from the nex room to the way above to east
A new corridoor will be opened from RL room, with stairs leading up to the floor where you came out from the large jumppad
Mortar room will be expanded, so it's easier to drop down to mortar
Glass will be removed from the lower window, replaced with larger barrels
50 armor will be moved to nex room, replaced by 25
Zig-zag connection will be diagonally cut, so you don't bump in the corners
Couple of other fixes I can't remember now.
The "new path" will have stairs at it's end
A new corridoor will be opened from the nex room to the way above to east
A new corridoor will be opened from RL room, with stairs leading up to the floor where you came out from the large jumppad
Mortar room will be expanded, so it's easier to drop down to mortar
Glass will be removed from the lower window, replaced with larger barrels
50 armor will be moved to nex room, replaced by 25
Zig-zag connection will be diagonally cut, so you don't bump in the corners
Couple of other fixes I can't remember now.
![[Image: 561.png]](http://stats.xonotic.org/static/badges/archer/561.png)
"One should strive to achieve; not sit in bitter regret."

