06-14-2012, 05:05 AM
Texturing of the OK weapons & players it unlikely, they where made like they are to make it quick and easy to make them. Of course if someone steps up and does a decent texture job for them i obviosly wont refuse it.
RPC splash damage you say?
There is .5 seconds of spawnshieldtime in overkill. Any more makes the team spawning far to powerful.
There could be a per-client option not to use team spawning in the future, not quite decided yet.
I made this thread since i get allot of questions & suggestions abt overkill at irc and in-game. Those are far from ideal mediums for it tough, especially with my bad memory. So now i can tell ppl to take it to the forums instead!
RPC splash damage you say?
overkill.cfg Wrote:g_balance_rpc_damage 150And that's not enough?
g_balance_rpc_edgedamage 50
g_balance_rpc_radius 300
There is .5 seconds of spawnshieldtime in overkill. Any more makes the team spawning far to powerful.
There could be a per-client option not to use team spawning in the future, not quite decided yet.
I made this thread since i get allot of questions & suggestions abt overkill at irc and in-game. Those are far from ideal mediums for it tough, especially with my bad memory. So now i can tell ppl to take it to the forums instead!

