06-15-2012, 03:38 PM
Btw, just to clarify how those files are used:
The .iqm files are the models (just a plane)
The .skin files tells the engine which texture (.tga) to use on the models (.iqm)
The .tga files are the actual icons.
The .iqm and .skin files require no changes when just changing the icons.
The reason this is using .skin files is to make it easier if we were to implement in code the possibility to switch between multiple simpleitems sets. Only one model for multiple "skins".
The .iqm files are the models (just a plane)
The .skin files tells the engine which texture (.tga) to use on the models (.iqm)
The .tga files are the actual icons.
The .iqm and .skin files require no changes when just changing the icons.
The reason this is using .skin files is to make it easier if we were to implement in code the possibility to switch between multiple simpleitems sets. Only one model for multiple "skins".

