(06-15-2012, 03:40 PM)nifrek Wrote: Wait, does autobuild use compressed textures to .dds? If so, could it be the reason? Ie: is it possible .dds will override even textures that are outside pk3s?
Yup. I deleted the nex_simple.dds and now it works.
Edit: Ok I tried them out and these are my thoughts
*All of the health pickups look the too similar. The mega health looks like a 25 health at a glance.
*The 25 health and health shard are identical at a distance because the white ring disappears.
*The health color does not pop out. I played on stormkeep, and the health did not stand out, especially in the lower corridor where there was lava under the floor.
*Nifreks point about the nex disappearing at a distance is valid.
*The armor is fine, though I'd prefer the giant M on the mega be a numerical value instead. Also, I like the original shards that has a numerical value above them.
*The crylink icon just seems like a different color hagar icon. Kinda suggests that it should be more of a rapid fire weapon than anything. I have no suggestion on how to it should be.
*The mortar icon could be bigger

