07-14-2012, 04:43 AM
(07-14-2012, 04:16 AM)tZork Wrote: Aside from the implementation issue, not making it "cost" more then the current way, i see a problem with this when it comes to stats. basically as soon as a server is not 100% pure any weapon id could do anything (technical they already can, i guess, but the chase is far less atm) thus making stats per id useless. please consider how to solve that in your planning.
Xonotic is customizable already, so having modified servers is already easy. I think the server list indicates those, so people can see them and know the balance is modified. I think it needs a list of cvar defaults to indicate unpure servers... not sure
