(04-28-2010, 11:17 AM)jaykay Wrote: to the new version: you made the basic sound more dull (?) (you can hear the difference in the first 3 seconds). that is very good imo.Yay, I have added some equalisation to the main bass instrument in .4. I think this way it sounds more "dirty". Anyway in .5 I've added some higher frequencies to add more shape to this.
(04-28-2010, 11:17 AM)jaykay Wrote: i would suggest that you make this new, high pitched sound at the beginning more clean, atm it is quite scratchy.Done. Now it sounds much smoother.
(04-28-2010, 11:17 AM)jaykay Wrote: and imo the parts from 2:08 to 2:58 is too messy. the sound which is going from left to right and back all the time is disturbing; maybe you could try it without the left-right-change?Messy part unmessed. I was worried of it by my self before
Thanks for giving me impulse to fix that 
Panning effect made slight to not disturb.
(04-28-2010, 11:17 AM)jaykay Wrote: additionally you made the whole track a bit louder. revert that!Oh, yeah. Loudness war is dangerous. Need to be careful
Gonna turn it down a bit... oh, I forgot to do it. In .6 it won't be so loud 
(04-28-2010, 11:17 AM)jaykay Wrote: and the end is wonderful for loopingThank you very much
after a bit tweaking this has to go into xonoticthis is really good.

(04-29-2010, 04:38 AM)Lee_Stricklin Wrote: 23.3 is probably the best of the two versions, but I don't think it would hurt to have both in the game.Could you say some more, why do you prefer .3? That would be helpful
I hope you'll like the .5 even more 
23.5
[AUDIO] [SOURCE]
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain

