09-18-2012, 02:21 PM
Well, I just tried it and now the layout improved a lot.
Some corridors now are a bit too narrow though (the lowest corridors in the mega armor area)
I like the trick jump on the rocket launcher side, but the small ramp emerging from the wall is there only for trick. I would make it a detail (probably some kind of lamp or panel).
Most of the walls are straight and very repetetive (the same about textures). Try to play with clipping and with vertxes (but carefully).
Good job, keep it up.
Some corridors now are a bit too narrow though (the lowest corridors in the mega armor area)
I like the trick jump on the rocket launcher side, but the small ramp emerging from the wall is there only for trick. I would make it a detail (probably some kind of lamp or panel).
Most of the walls are straight and very repetetive (the same about textures). Try to play with clipping and with vertxes (but carefully).
Good job, keep it up.
My maps:
ErbiumlCrystalCave|Distortion|SilentSiege |Catharsis|Spatium|Imprisoned|Cubes|SpiderCtf
My portfolio: conradjustin.com
ErbiumlCrystalCave|Distortion|SilentSiege |Catharsis|Spatium|Imprisoned|Cubes|SpiderCtf
My portfolio: conradjustin.com

