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[SOLVED] Nex charge feature- THIS THING IS CONFUSING ME!

#1
I'm trying to mess around with the charge feature of the nex to see how well it would work in my balance, but have a major problem: I DON'T KNOW WHAT THE HELL I'M DOING! For the most part I don't know what does what and I break something every time I mess with it and have to go back to the defaults every time. If I wanted to say do the following settings, what cvars would I need to mess with?


Settings I'm aiming for:

minimum of 65 damage, about 125 fully charged (for now)
consume 13 cells for a fully charged blast (if there's a way to prevent it from consuming ammo until fired, that would be nice)
around 4 seconds to fully charge the shot
charge immediately disappears after a shot


Which cvars do I need to mess around with to achieve that?
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
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#2
Code:
set g_balance_nex_secondary 1
set g_balance_nex_secondary_charge 1
set g_balance_nex_secondary_charge_rate 0.4
set g_balance_nex_secondary_chargepool 1
set g_balance_nex_secondary_chargepool_regen 0.15
set g_balance_nex_secondary_chargepool_pause_regen 1
set g_balance_nex_secondary_chargepool_pause_health_regen 1
set g_balance_nex_secondary_damage 0
set g_balance_nex_secondary_force 0
set g_balance_nex_secondary_refire 0
set g_balance_nex_secondary_animtime 0
set g_balance_nex_secondary_ammo 0.2 // full charge pool is 1, so it depletes in 5 secs
set g_balance_nex_secondary_damagefalloff_mindist 0
set g_balance_nex_secondary_damagefalloff_maxdist 0
set g_balance_nex_secondary_damagefalloff_halflife 0
set g_balance_nex_secondary_damagefalloff_forcehalflife 0

set g_balance_nex_charge 1
set g_balance_nex_charge_mindmg 20
set g_balance_nex_charge_start 0.5
set g_balance_nex_charge_rate 0.5
set g_balance_nex_charge_limit 0.5
set g_balance_nex_charge_rot_rate 0.1
set g_balance_nex_charge_rot_pause 1 // Dont rot down until this long after release of charge button
set g_balance_nex_charge_shot_multiplier 0
set g_balance_nex_charge_velocity_rate 0
set g_balance_nex_charge_minspeed 600
set g_balance_nex_charge_maxspeed 1000
This is the default settings in balanceXonotic.cfg, you might want to look at 'set_g_balance_nex_charge_mindmg' for minimum damage, etc.
Hope that helped Smile
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#3
g_balance_nex_charge_mindmg 65
g_balance_nex_primary_damage 125
g_balance_nex_secondary_chargepool 0 (consume ammo instead of charge pool)
g_balance_nex_charge_rate 0.25 (charge 0.25 per sec, 4 secs for full charge)
g_balance_nex_secondary_ammo 2 (consume 2 cells per second of charge, 4 * 2 = 8, plus 5 cells consumed from firing = 13)
g_balance_nex_charge_shot_multiplier 0 (empty charge after shot)
Links to my: SoundCloud and bandcamp accounts
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#4
but if its consume cells by charging it should not discharge automaticly

its like prepaid mobile phone you pay for it and when u dont use it the money you paid just dissappears and u senseless wasted money for the case that you use it
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#5
(12-05-2010, 05:43 PM)FruitieX Wrote: g_balance_nex_charge_mindmg 65
g_balance_nex_primary_damage 125
g_balance_nex_secondary_chargepool 0 (consume ammo instead of charge pool)
g_balance_nex_charge_rate 0.25 (charge 0.25 per sec, 4 secs for full charge)
g_balance_nex_secondary_ammo 2 (consume 2 cells per second of charge, 4 * 2 = 8, plus 5 cells consumed from firing = 13)
g_balance_nex_charge_shot_multiplier 0 (empty charge after shot)

Alright that helps, just didn't know what most of the stuff did initially. I'm guessing the primary damage is also the maximum amount of damage that the railgun will do.
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
Reply



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