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Source code for the 0.1 preview release?

#1
Where can I find the source code for the 0.1 preview release? I don't see a link on the release announcement. If it isn't available as an archive, is there a particular git branch I can checkout to get the exact source for 0.1?
Tony Lovasco
Twisted Lincoln, Inc.
www.twistedlincoln.com
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#2
Well firstly what is the main reason you want the 0.1 preview source code? Because if you want it just to compile your own binaries for THAT RELEASE ONLY, it can be found in Sources/ inside the package of the game. (I'm going off the top of my head here, I don't remember if this is correct precisely... but it should be in the .zip file somewhere -- separated into engine source and game code source)

If you want to check out the latest code though, you should see the git repository which you can gain access to by following this page on the development wiki.
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#3
Xonotic/source/darkplaces - engine sourcecode.
Xonotic/source/qcsrc - QuakeC sourcecode, the game logic is programmed here.
Xonotic/source/fteqcc - Sources of FTEQCC, a QuakeC compiller. You will need this in order to compile the game logic.
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#4
Also, you find the exact released version in the "xonotic-v0.1.0preview" tag on git.
BRLOGENSHFEGLE (core dumped)

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#5
(01-03-2011, 07:52 AM)divVerent Wrote: Also, you find the exact released version in the "xonotic-v0.1.0preview" tag on git.

Exactly what I was looking for, thanks!
Tony Lovasco
Twisted Lincoln, Inc.
www.twistedlincoln.com
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