Create an account


Thread Rating:
  • 1 Vote(s) - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[SUGGESTION] Character preview mode

#1
Hi everyone! I suggest a character preview feature so you can se how the playermodel looks and so you can test colour combinations.
Reply

#2
So actually replacing current model image in Player-settings with actual model, which is just standing and carrying weapon? It could be neat, but if it's way too hard to implement then it's not a big loss.
Reply

#3
Well, the feature to be able to see from a third person perspective is fine, but i would like the feature to see the front of your character too. I really need this too test models.
Reply

#4
Many years ago there was a model preview using a Nexuiz-like menu for Edu2 but it was a bit buggy and ultimately not used. http://blog.blackhc.net/2008/02/edu2p-stuff/
Reply

#5
I have an idea.

instead of of having an actual 3D model, we make 3 images: one for the player model, and one for the pants color, and one for the shirt color. Then we overlay the pants/shirt images over the full image. then we change the color of the pants/shirt image based on the menu choice.
Master of mysterious geometries

Imgur Gallery
Reply

#6
@theShadow: yeah, this "manual" texturing is the cheapiest way to do the trick.

On the global topic, I often thought something is missing by not being able to take a look at what your model looks like. Character preview mode is rather needed imo. Not the best feature ever, but something representative to a well achieved game.

Btw, at least, we now can have an overview with the automatic third person view when you are fragged.
Fat.bot.Slim
Reply

#7
For testing models, I find the best way is to record a demo and then play it back with the camera feature.

In console, camera_[tab] to see all cvars to configure it to your liking.

I guess for testing colors it's not ideal, but what you can do it record a demo where you try all colors, the color changes will be recorded in the demo so you'll be able to see it when you play it back.
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [SUGGESTION] Sumo game mode BuddyFriendGuy 2 1,978 02-24-2023, 02:32 AM
Last Post: BuddyFriendGuy
  [SUGGESTION] Some "modern" Suggestions (Wipeout Mode, Electro Color) NoClue 1 1,989 10-05-2020, 12:13 PM
Last Post: Mario
Lightbulb [SUGGESTION] A NEW GAME MODE - HIDE AND SEEK! Kotangens 5 3,667 07-30-2020, 01:30 PM
Last Post: Kotangens
  [SUGGESTION] Destroyable Health mode. Magician 11 7,717 03-06-2018, 12:18 PM
Last Post: martin-t
  [SUGGESTION] Relic Duels (game mode) munyul 5 4,835 02-11-2018, 10:59 AM
Last Post: martin-t
  [SUGGESTION] Borderless (Fullscreen) Windowed Mode Iokast 0 3,222 07-04-2016, 01:01 PM
Last Post: Iokast
  [SUGGESTION] Zombie mode verretor 4 5,234 09-18-2013, 01:25 PM
Last Post: Mr. Bougo
  [SUGGESTION] CTF/FT hybrid game mode end user 9 11,404 08-01-2013, 10:16 PM
Last Post: Mario
  [SUGGESTION] Portal-like/Puzzle/Gauntlet game mode? Re.Boot 10 13,077 06-26-2013, 03:39 PM
Last Post: Mr. Bougo
  [SUGGESTION] Alt fire mode for Nex instead of scope? Smilecythe 28 31,404 03-01-2013, 03:21 PM
Last Post: MirceaKitsune

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-