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[SOLVED] Xonotic fails to start in OSX 10.7 lion

#1
Downloading from git and compiling seemed to go fine, however when I try to launch, the screen flashes a few times and it quits.

here is the error log.
http://pastie.org/2340780
ok, putting vid_fullscreen 0 in library/application support/xonotic/config.cfg fixes it.

lion seems to have issues with fullscreen. how ironic
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#2
you can also use"./all run +vid_fullscreen 0".
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#3
(08-08-2011, 02:05 PM)theShadow Wrote: Downloading from git and compiling seemed to go fine, however when I try to launch, the screen flashes a few times and it quits.

here is the error log.
http://pastie.org/2340780
ok, putting vid_fullscreen 0 in library/application support/xonotic/config.cfg fixes it.

lion seems to have issues with fullscreen. how ironic

I had the same problem; I took the information I could find about it (including the SDL patch required to fix it) and gathered it up here:
http://dev.xonotic.org/issues/633
OK, divVerent already rejected my bug since he's already tried updating to a newer SDL but it broke OS/X 10.6. The good news is that if you're on 10.7 it appears (at least for me) to be fixed if you just replace the Xonotic.app/Contents/Frameworks/SDL.framework/Versions/A/SDL file in your local copy with the pre-revert version. (NOTE: if you're building from git, look in the misc/buildfiles/osx directory)

Again, this is known NOT to work for OS/X 10.6.

You can grab that updated SDL binary here:
http://git.xonotic.org/?p=xonotic/xonoti...f09b162e5c

With that dropped in, I'm not happily running fullscreen on my Lion machine.
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#4
Just for the record: using git version on OSX 10.6 in windowed mode (./all run +vid_fullscreen 0) works too.
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